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ORB COMMANDS BY SCRIPT

 

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orb_ANIMATION.mel

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orb_ATREDBLK.mel

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orb_ATRGUI.mel

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orb_CAMBLK.mel

 

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orb_CAPAVPOSGUI.mel

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orb_CAPAVPOS.mel


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orb_EXPRESIONS.mel


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orb_FILESYS.mel

 

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orb_flipBLK.mel

expNflip expNflip

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orb_GUIBLK.mel

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orb_INSBLK.mel

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orb_KLTOOLS.mel;my general purpose utility scripts to be shared with other apps I write

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orb_LITBLK.mel

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orb_main.mel

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orb_MATBLK.mel

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orb_mixer.mel

empty

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orb_MORPHS.mel - exporting morphs

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orb_OPTSBLCK.mel - Option checking with the GUI

none
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orb_ORIVR.mel - Oregon Research Tools for VR

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orb_PARBLK.mel - parenting block OLD VERY OLD

orbParent

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orb_PARTICL.mel orb_PARTICL.mel- particle systems building and exporting

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orb_RUNSETBLK.mel - the functions for runParttion editor

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orb_RUNSETGUI.mel - the run partition editor


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orb_SKIES.mel- sky related , fog, someday morw like wind etc

 

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orb_stats.mel - UNUSED statistics and logging


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orb_TCL.mel - mel commands to genertae TCL functs and scripts

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orb_TOOLGUI.mel

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orb_TOOLS.mel

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orb_treeBuild.mel

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orb_XFORMS.mel

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ORBLAUNCH.mel this starts ORB by sourcing all the scripts and then making a func ORBLAUNCH that calls the GUI

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orb_VIEW_TOOLS.mel

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ORBMATERIALS.mel the new material code i am working on

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orb_LEVBLDGUI.mel- level building GUI

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orb_LEVBLD.mel- level building functions

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TCMC NN TS MS RVARG