ORB COMMANDS BY SCRIPT
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orb_ANIMATION.mel
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orb_ATREDBLK.mel
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orb_ATRGUI.mel
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orb_CAMBLK.mel
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orb_CAPAVPOSGUI.mel
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orb_CAPAVPOS.mel
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orb_EXPRESIONS.mel
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orb_FILESYS.mel
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orb_flipBLK.mel
expNflip expNflip
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orb_GUIBLK.mel
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orb_INSBLK.mel
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orb_KLTOOLS.mel;my general purpose utility scripts to be shared with other apps I write
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orb_LITBLK.mel
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orb_main.mel
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orb_MATBLK.mel
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orb_mixer.mel
empty
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orb_MORPHS.mel - exporting morphs
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orb_OPTSBLCK.mel - Option checking
with the GUI
none
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orb_ORIVR.mel - Oregon Research
Tools for VR
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orb_PARBLK.mel - parenting block
OLD VERY OLD
orbParent
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orb_PARTICL.mel orb_PARTICL.mel-
particle systems building and exporting
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orb_RUNSETBLK.mel - the functions
for runParttion editor
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orb_RUNSETGUI.mel - the run partition
editor
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orb_SKIES.mel- sky related , fog,
someday morw like wind etc
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orb_stats.mel - UNUSED statistics
and logging
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orb_TCL.mel - mel commands to
genertae TCL functs and scripts
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orb_TOOLGUI.mel
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orb_TOOLS.mel
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orb_treeBuild.mel
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orb_XFORMS.mel
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ORBLAUNCH.mel this starts ORB
by sourcing all the scripts and then making a func ORBLAUNCH that calls the
GUI
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orb_VIEW_TOOLS.mel
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ORBMATERIALS.mel the new material code i am working on
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orb_LEVBLDGUI.mel- level building GUI
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orb_LEVBLD.mel- level building functions
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TCMC NN TS MS RVARG