
ORB : Oregon Research Buddy
a Maya exporter for the nebula device
For MAYA 4.5, 5.0, and 6.0 (Includes source code so you can compile it for any version)
download all source code, c++,.mll's,mels, libraries, ,and some basic documentation warning BIG download (10 mb)
View Documentation (very very beta) if you have a question email me at perihelionvfx@gmail.com
OLDER VERSIONS (melscripts only)
download 3.45 It is being merged with KLTOOLS (required ,included )
FEATURES (supports in Maya)
prelighting (the mental ray lightmaps can be baked into vertex color or multishaders)
vertex coloring
texture mapping
multishaders (up to 4)
multi UV maps
animated UVS
transform animation (keyframes- you can bake dynamics)
mesh morphing (using nmeshmixer node in nebula)
material import and export from a nebula scene
particle import and export with ALL attributes
animated cameras
fog
animated material properties (transparency,diffuse,ambient,incandescent)
openGl lights (ambient,linear,area,spotlight)
TCL code injection
"ONE CLICK" creation of content (particle systems,widgets,sounds,fog)