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a Maya exporter for the nebula device

For MAYA 4.5, 5.0, and 6.0 (Includes source code so you can compile it for any version)

download all source code, c++,.mll's,mels, libraries, ,and some basic documentation warning BIG download (10 mb)

download3.6

View Documentation (very very beta) if you have a question email me at perihelionvfx@gmail.com

OLDER VERSIONS (melscripts only)

download3.5

download 3.45 It is being merged with KLTOOLS (required ,included )

FEATURES (supports in Maya)

prelighting (the mental ray lightmaps can be baked into vertex color or multishaders)

vertex coloring

texture mapping

multishaders (up to 4)

multi UV maps

animated UVS

transform animation (keyframes- you can bake dynamics)

mesh morphing (using nmeshmixer node in nebula)

material import and export from a nebula scene

particle import and export with ALL attributes

animated cameras

fog

animated material properties (transparency,diffuse,ambient,incandescent)

openGl lights (ambient,linear,area,spotlight)

TCL code injection

"ONE CLICK" creation of content (particle systems,widgets,sounds,fog)